![]() ![]() ![]() # If your distance and protectionRange are the same value and you see blocks not # It may result in incomplete deletion of islands. # If you want to have protection range = distance set the following to true. # Admins can change protection sizes for players individually using /asadmin setrange # Larger values will take longer to calculate the island level # Use this permission to set for different groups:. # Value must be at least 16 blocks less than the island distance unless you set # Default protection range (even number). ![]() # IF YOU ARE UPGRADING YOU MUST USE YOUR OLD VALUE EXACTLY, E.G., 110 # 110 - for compatibility with established worlds. # 200 - allows some expansion of the protected zone (recommended) # 400 - puts players distance enough that they usually cannot see each other # Space between islands in blocks - NEVER change this mid-game. protectionRange - how big a player's island is at the start islandLevel (general section) - the height you want your islands to float resetmoney (general section) - set to true so that everyone starts with nothing island distance - the distance between islands. # It is recommended that you check at least these settings: ![]()
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